Bug fixes and Improvements Implemented DXGI_SCALING_NONE and SetBackgroundColor methods for DXGI swap chains. This reportedly fixes some Adobe software. (PR #5871) Fixed shader compiler crash with certain ENB shaders. (PR doitsujin/dxbc-spirv#94) Call of Duty: Ghosts: Fixed vertex explosions on player models. Corpse Party: Fixed regression that would cause part of the screen to be dark. (PR #5904) Painkiller: Black Edition: Fixed an issue with the game window not being sized properly. (#3762) Rayman 3: Fixed regression that would cause flickering graphics. (#5886) Skyrim SE: Worked around poor