shaderDXVK releases · Tue Jun 10 2025

Version 2.6.2

This is a maintenance release intended to fix some bugs and regressions from version 2.6.1. It is not based on latest development code and does not use or require any new Vulkan features. Bug fixes and Improvements Added DXVK_FILTER_DEVICE_UUID environment variable to filter devices by their reported driver UUID. (PR #4956) Improved vendor ID override logic for D3D9 and added d3d9.hide{Amd,Intel,Nvidia}Gpu configuration options to improve the out-of-the-box experience in games that refuse to run on Intel GPUs, or only run with significantly reduced graphics features. (PR #4869) Improved WSI ba

🐣 What this means for you
This is about the behind-the-scenes tech that turns game code into pictures (or runs Windows games on Linux/Steam Deck). If you game on Steam Deck or Linux, it may mean fewer stutters or more games working. Everyone else: neat, but optional reading. Relevant to: PC.

Read the original at DXVK releases →