Feature support DXGI incremental presentation Added basic support for DXGI present parameters. This fixes UI rendering issues in VirtualDJ (#5853), and is also used by various game launchers, such as Ubisoft Connect. If supported by the driver, VK_KHR_incremental_present is leveraged to forward dirty rectangles to Vulkan, which may reduce the amount of work the compositor has to do, but is not guaranteed to do so. D3D11 buffer render targets Implemented support for creating render target views on buffers directly. This is primarily used by various older Frostbite engine titles, including Battl