Rolls up the usual collection of new features, performance improvements, bug fixes and the copious amount of game workarounds, Features Implement DXGI frame statistics (exposed by DXVK DXGI). Implement a global frame rate limiter (see VKD3D_FRAME_RATE or DXVK_FRAME_RATE). Implement support for planar video formats such as NV12. Implement D24 depth bias correctly now on AMD when VK_EXT_depth_bias_control is supported. Expose a new command interop interface that allows e.g. dxvk-nvapi to implement DLSS3 frame generation. Use VK_KHR_compute_shader_derivatives when available. Use VK_EXT_device_gen