shaderVKD3D-Proton releases · Fri Jun 21 2024

Version 2.13

Features Implement Shader Model 6.8 min-spec SV_StartInstanceLocation SV_StartVertexLocation WaveSize range Implement Vulkan texturing catch-up features (esoteric comparison sampling functions) Implement interop for OpenVR / OpenXR on Proton Correctly support NULL index buffers with VK_KHR_maintenance6. Implement VK_MESA_image_alignment_control. Reduces memory bloat on AMD cards in particular. Fixes Reimplement VK_NV_low_latency2 to fix some issues with heavy stuttering caused by non-monotonic frame IDs. run, but low-latency will not kick in as expected. Explicitly disable variable-rate shadin

🐣 What this means for you
This is about the behind-the-scenes tech that turns game code into pictures (or runs Windows games on Linux/Steam Deck). If you game on Steam Deck or Linux, it may mean fewer stutters or more games working. Everyone else: neat, but optional reading. Relevant to: PC.

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